Information Technology • Animation

Tween Studio

Stage

Frame 1 of 24

The animation

Try:

Keyframe

Shape
Colour
Tween to the next keyframe

Tween Studio — Explanation

How to use it. In Tweening, pick a frame on the timeline and drag the ball on the stage: that makes a keyframe there (a dot on the timeline). The frames between two keyframes are worked out for you (shaded). Choose a keyframe to change its shape, colour, size and rotation, and how the tween to the next keyframe moves (its easing). In Frame by frame, draw each frame yourself, with the onion skin showing the frame before. Play it, loop it, and change the frame rate. The challenges (on the right) set you a job and check it.

The ideas.

File size. If every frame is stored as a bitmap, the size is frames × width × height × colour depth. A vector tween stores the shape once and a few numbers for each keyframe, so it's tiny until it's exported as a video or GIF, when every frame is made.

Common exam mistakes: mixing up frame rate and the number of frames (24 frames at 12 fps lasts 2 seconds, not 1); saying tweening draws the keyframes (the animator does; the software draws the frames in between); confusing a motion tween with a shape tween; describing easing backwards (ease in is slow at the start).

Objective: Cambridge International A Level IT (9626), animation: frames, frame rate and duration; the timeline and keyframes; frame-by-frame animation and onion skinning; tweening (motion and shape); easing; looping; file size.

Where this fits

  • Cambridge: Cambridge A Level Information Technology (9626)
  • NCEA Level 1 Digital Technologies: 92005 Develop a digital technologies outcome
  • NCEA Level 2 Digital Technologies: 91893 Use advanced techniques to develop a digital media outcome

Tween Studio — Key Terms

Key concepts in English, with te reo Māori, Chinese (Simplified) and Korean.

EnglishTe reo Māori中文(简体)한국어What it means on this page
Frameno attested term帧프레임One still image in an animation or a video.
Frame Rateno attested term帧率프레임 레이트The number of frames shown each second, in frames per second (fps). Duration = frames ÷ frame rate.
Timelineno attested term时间轴타임라인The row of an animation's frames, in order, showing its keyframes and tweens.
Keyframeno attested term关键帧키프레임A frame where the animator sets exactly what is shown. Tweening fills in the frames between keyframes.
Tweeningno attested term补间动画트위닝Working out the frames between two keyframes automatically (in-betweening).
Motion Tweenno attested term动作补间모션 트윈A tween that changes an object's position, size or rotation between two keyframes.
Shape Tweenno attested term形状补间셰이프 트윈A tween that changes one shape into another (a morph); it can change the colour too.
Frame-by-Frame Animationno attested term逐帧动画프레임 단위 애니메이션Animation in which every frame is drawn separately, like a flip book.
Onion Skinningno attested term洋葱皮어니언 스킨Showing the frame before (and after) faintly while drawing, so each drawing can be lined up with the last.
Easingno attested term缓动이징Changing the speed through a tween: ease in starts slowly and speeds up; ease out slows down at the end.
Loopkoromeke循环반복문Playing an animation again from the start each time it ends.

On the te reo Māori column. Terms marked as gaps have no attested equivalent in the sources checked — Karaitiana Taiuru's Dictionary of Māori Computer and Social Media Terms, Paekupu, the Reserve Bank's te reo financial glossary, NZQA and Te Aka. No coinage is printed as though it were established; where a class needs one, commission it from Te Taura Whiri i te Reo Māori and credit the translator. Te reo Māori is not italicised and takes no plural "s".